Making a Game in Unity 037: Grappling Hooks

Making a game in Unity 037: grappling hooks

In this devlog I added grappling hooks and I finally decided to make ship damage visible. URP doesn’t currently have built-in decal support, but luckily I found a shader that allows me to project a hole texture directly onto the ship’s hull.

As for the grappling hooks, I had WAY too much fun playing around with those. It took a while to get it working properly, but swinging around the boat like Jack Sparrow feels pretty epic! Grappling hooks open the door for all kinds of interesting boarding maneuvers, so I’m excited to see how people will use them once I get some sort of beta version out.

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See other posts in this series.