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Making a game in Unity 039: melee combat

Making a Game in Unity 039: Melee Combat

In this indie game devlog I implemented the basics of sword fighting and melee combat, and I modeled a Xiphos. I’m extraordinarily satisfied with how the sword model turned out, and I think it’s easily my favorite model of all the ones I’ve made so far.

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Making a game in Unity 032

Making a Game in Unity 032: Ranged Combat

In this devlog, I fixed up client reconciliation which was still broken from the last video. I also modeled a new Flintlock pistol with Blender to use as the first ranged weapon and I implemented the basics of ranged combat.

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