Making a Game in Unity 042: Inventory

In this devlog I added an inventory to my multiplayer game. After doing some major code refactoring and fixing a few issues that had been plaguing the project for a while, I finally added the second portion of the inventory system, which is a more traditional item slots-based system.

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Making a Game in Unity 039: Melee Combat

In this indie game devlog I implemented the basics of sword fighting and melee combat, and I modeled a Xiphos. I'm extraordinarily satisfied with how the sword model turned out, and I think it's easily my favorite model of all the ones I've made so far.

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Making a Game in Unity 037: Grappling Hooks

In this devlog I added grappling hooks and I finally decided to make ship damage visible. The grappling hook is so much fun, and I can't wait to see how it'll be used in combat situations once I get a beta version out!

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