I believe that one of the most enjoyable ways to learn to code is through game development. Building apps is cool, but developing games and then getting to play them is on another level—so here's how to start developing games with Unity and C#.
Over the past two weeks, I started making a ship model. I'm tired of using cubes to represent my ships when testing, so I decided it was time to get the real thing going.
I feel like computer programming is often portrayed as an activity that only "nerdy" people would enjoy. It's seen as boring, frustrating, and impossible to understand... But can it be fun?
In the last two weeks, I most notably got flotation working (after a bit of a struggle), despite having another power outage and getting quite sick.
When you're teaching yourself to code, the biggest programming "hump" you'll face will almost certainly be the first. Here are some tips to help you get over it.
Here's a progress report of the last two weeks of work on the project. Most notably, I managed to get water and waves running on the server and syncing to clients!
Getting into the habit of commenting your code early can save you a lot of headaches further down the line, especially once you start working on larger projects—here's how and why to do it.
Between my parents needing to use my computer and the current semester at school coming to an end, I haven't had all too much time to work on the project. Despite all that, I made some decent progress these last two weeks.
Do you need a university degree to become a programmer? The answer: it's not as simple as yes or no. It strongly depends on you, your preferences, and your situation.